About the game

Post has published by Ella Romanos
You play a character based on the Lone Wolf characters in the adventure books but placed in the real world.  Drawing on Joe Dever’s legacy we will weave together elements from the old stories with new adventures so you truly feel like you are walking in the world of Magnamund and through your phone you will see Giaks, Druids and other characters to interact with. 
We can do this using the technology in existing phones with GPS mapping technology and AR tools already provided in the latest Apple and Android phones (including devices that support Android 7.0 or iPhone 7 or later)
Safety is really important for games like and we have a system which allows players can geotag safe-locations to explore and we build the adventure to fill that space, e.g. a local park. You encounter Characters and enemies, rendered in 3D on your phone and then placed in the world allowing you to interact and start your quest.
The game core features include:
  • Homestead: a place for you to store your trophies, craft and repair your equipment before heading to an adventure.
  • Quests: find places of interest in the real-world to start your adventure then decide how you want to resolve each choice and each encounter.  Each Encounter helps to reveal stories of the NPCs (non-player characters) you meet in the world; your decisions make a difference!
  • Combat: fight fantastical enemies and monsters in the real-world revealed through your mobile phone. Choose your weapons carefully!
  • Boss Fights: each encounter takes you closer to unlocking a more significant enemy who you may need help from other players to defeat for bigger rewards.
  • Location: We will build on experiences like Pokemon Go and Jurassic World Live to give you a real taste of adventure talking to characters from the stories, solving puzzles and fighting Giaks – as if they are really with you in the real world.
  • Narrative: The game is part of the official Lone Wolf cannon and we have Lone Wolf writers, August Hahn, Vincent Lazzari and of course Ben Dever, leading the story direction to ensure we keep true to Joe’s Legacy. 
  • Factions: fight to protect your faction and see how your success impacts the wider world of Magnamund and the Kai Lords.
Each quest is made up of a series of encounters such as:
    • Mission Giver: You are given a quest from a meeting with a character from the stories (sometimes this may instead be a ‘found item’ such as a wanted poster or broken cart) which starts your narrative adventure.
    • ‘Choose Your Path’: You choose how to respond to characters as well as how to resolve encounters.
    • Encounters: Puzzles, potential friends or enemies! You can resolve each one in a variety of ways; for instance, take enemies head-on or use your guile. And of course there will be traps and logical puzzles to overcome as well.
    • Boss Fights: Once you complete your mission, you will unlock a Boss to battle; but you don’t have to take them on alone – any player in the local area can join in to defeat them.